"Get Your Game On"

Thanks to Ellen Forsyth of the State Library of New South Wales, there's a monthly online gathering in the Saurfang Ironforge Library in World of Warcraft. The lecture series can get quite interesting, and Eli Neiburger was no exception to this.

http://gamesandlibraries.wetpaint.com/page/Eli+Neiburger+transcript

Rather than cut and paste his comments into chat, he thankfully and thoughtfully said a little bit, took a query, answered it, then expounded. This was quite different from the usual cut and paste Yank, and it certainly had my attention. Not only did he know who I was right away (stroke the ego a little to the left!) but he also did very well swimming outside the normal stream of conclusions.

Certainly feathers were ruffled by some of his statements, but what makes Eli intriguing is that he's one of a handful of gaming researchers in the US that actually understands the point of gaming. It shouldn't be earth shattering to point out that gaming should be fun. However, certain people have beaten the fun out of gaming in a fashion that's quite similar to the average high school English teacher beating the beauty out of your favourite sonnet. In demanding equal time and equal respect for gaming, he's setting his feet where few dare to tread.

It's interesting to feel the pulse of this group; to me there's a stark difference between a presentation given by Americans and anyone else. The Anyone else lot in question is generally from someplace in Pasifika, and even there generally from NZ's West Island ;). These folks tend to adhere to the European form of scholarship whether they realise it or no; they put together stellar content and they welcome tough questions. Sorry, but Yanks tend to yelp as if they're stung when posed with a heavy duty tough scientific question. Thanks to the wonders of virtual reality, this means I can have my food for thought format once a monthish and have something brilliant to think on.

I'm a little old fashioned, because I still think that most of the time it's a very good idea to tie gaming back to either curriculum or book reading. One of the most clever presentations I've attended was one of Beth Gallaway's "Get Your Game On" where she genrifies games. Flip to slide 56ish of

http://www.slideshare.net/informationgoddess29/swfln-get-your-game-on

if you're curious. Ever after, I've used that to talk to teens that game in order to provide Reader's Advisory.

As an aside, I like this professional guild more than the one on Aerie Peak thanks to some of the side discussions I've had via whisper. It's a shame it's mostly a once a month lot, but I've come to expect that from busy librarians.